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Showing posts from August, 2022

BSA 3D Class 37

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 BSA 3D Hi! Creating blend shapes. window- animation- shape editor. Add target and move faces. You can key frame moments.  My blinking will be quite difficult to create due to her large eyes.  Next class Finished rigging face. Left eyebrows as is to move independantly. Fixed sweater. Small issue on neck but not majorly noticeable.   24/8 visualise- square next to create turntable- turntable turn on screen space ambient inclusion and multisample anti aniliasing.  window- animation editor- graph editor select diagonal line to remove easing. 25/8 when exporting UV maps, export as an OBJ and open in substance painter. Finished assignment (textured and modeled 3 objects and Layla, and finished animatic.). 8/9 Animation is just pose to pose key frames. To reset drag over whole rig and hit stance pose.  28/9  Lights- Use opposing colours on colour wheel for more interesting lights. intensty and exposure turned up.  https://sproutvideo.com/blog/how-t...

BSA Cross Disciplinary Class 34 and 35

 BSA Cross Disciplinary Hi! No more social night. Roles decided. Will be in Design as well as exhibition lead, supporting Eilish. Changed so I am now just focusing on leading Exhibition.  Exhibition - plan for theme/ organisation - site plan - artwork submission/ screening plan - advertising submission - having art submitted - Art organised - Art hung up/ displayed - Opening - Keep art safe - Take down - Art return - Prizes? Timeline done, need to disscuss themes and other final descions with leads. Zac is leading marketing which is swag. Class 2 Hi! concept the exhibition? (pass along to design) Choose some leaders in the exhibiton (head of submissions and head of install) Kasey- Head of submissions, and Kynn- Head of Install. potntial themes - clean/white - Oscars (red and gold) -Nature (flowers and things and fairy lights) Ideas- no opening night or very lowkey (we have a showcase anyway, no judges and prizes (lot of work and money), spot prizes maybe?, focus on celebrating...

BSA Drawing Class 17

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 BSA Drawing Hi! I have just been working at my lineart. I got to page 10? in the style I started with, but decided to change the style to be more stylised, inspired by styles such as The True Lives of the Fabulous Killjoys, and Chew. I am a lot happier with this style and hope to re-draw in this style. This style will have less focus on colour and shading so I will focus on the lineart and if it comes to it, will leave it in black and white, and add a paper like texture instead, inspired by the style of Sleeptlk.  First 3 pages in original style: First 3 pages in new style: Surrealism 23/8 6/9 11/10 change first page to grab readers faster.  25/10 Re made first page and touched up.  Change last page to sunset rather than sky. Add shadows and cross hatching. 

BSA VFX 2

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 BSA VFX Hi! Proposal due today. Need to work on documentation. COVER AND APA REFRENCES If you drag a file onto 'New comp' then youll make a new comp the same screen size. if you go into image layer, you can drag the anchor point with the move tool. Change solve method to typical in the camera tracker menu. Create camera to create a 3D camera that will mimic the footage movement. select and right click a point to create text, solids, or nulls on that point in the space. Create null on a point. Copy and paste the position onto the subject, and it will be fixed on that point. you may need to scale up.   Turn on title/ action safe- under the cross hairs box under the main camera view. Line up subject with center of crosshairs. creat a null object by creating it as a new layer. Then 'track motion' the footage. Move the trackpoint to a high contrast spot to track.  Documentation in powerpoint.  22/8 Handed in proposal and documentation. Next documentation disscuss fe...

BSA 3D Class 36

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 BSA 3D Hi! Fixed the rig.  We then had to fix some textures as the lighting refused to work on her sweater and shorts, making them too dark.  Weight Painting- Hold right click. 

BSA Cross Disciplinary Class 33

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 BSA Cross Disciplinary Hi! Making forms. deciding roles. 

BSA 3D Class 35

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 BSA 3D Hi! Rigging. man icon on right- create skeleton. Click the green cross in the middle of the 3d plane grid to scale.  Move skeleton into position. use mirror tool to flip right side. select all extremeties and the skeleton (skeleton selected first)- skin- box next to skin bind. change bind method to geodesic voxel, skinning method to dual quaternion. apply. then source- control rig. Then use the red rings to move the rig. Next we paint weights. NEVER ERASE. 

BSA Cross Disciplinary Class 32

 BSA Cross Disciplinary Hi! Going over the event brief. 

BSA 3D Class 35

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 BSA 3D Hi! I found some issues with my textures. Number one is there are some marks on the back of Layla's neck. Number two, The sweater is too reflective,  Number three, the sweater clips the shorts a bit. Number 4, the bandaids textures are a bit weird. I fixed those and then spent some time making assets. I fixed the house base model and made a TV.

BSA 3D Class 34

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 BSA 3D Hi! Today I continued importing my textures. I had some trouble with the layering so will need to continue next class.

BSA Cross Disciplinary Class 31

 BSA Cross Disciplinary Hi! mind mapping for next event. same leads as last time plus a new role- reporters- they gather evidence of what is happening, liasoning information, interview and get surveys on the night. Fingers on the pulse of the event. Note taking and minutes.  Thursday 17th Nov - Showcase night Friday 18th Nov- Social Night/ After Party We disscussed previous events and their pros and cons. We then had guest speakers come in to talk about their experiences.  little teams overseen by a couple people. 

BSA Research Class 2

 BSA Research Hi! research and one on ones. One on One feedback: Look into Gene Kelly Anchors Aweigh (Tom and Jerry), Coco the clown (Mac Fleischer), Maybe change experiments to 3 expressions, one rotoscoped, and one exaggerated, Maybe use Nuke or After Effects for Rotoscoping. worked on deciding on my example works- Arcane, Studio Ghibli, and potentially the Goeblin's animation Sundown. Continued work on preliminary reading and example work analysis. finished proposal, presented, started on roughs.  Week 7- project planning scrum method- weekly plans for whole project.